
It does not change the physical screen resolution either.
The fullscreen mode doesn’t use the deprecated DirectDraw technology anymore.
The game now opens in windowed mode by default. The “Enter Hero Name” feature now allows entering 12 characters. The maximum size restriction (640x480) for importing pictures has been removed. Picture operations (Show, Move, Erase) are not blocked by messages anymore.
The default ATB mode when starting a new game is now “Wait”. The maximum number of labels in an event has been increased from 100 to 1000. The maximum number of pictures concurrently on the screen has been increased from 50 to 1000. The maximum number of items, skills, variables, switches, etc. This means that players also don’t have to install any additional fonts anymore. The fonts are now packaged with the software (both editor and runtime) itself and can be used while the software is running, without permanent installation to the Windows “Fonts” folder. MS Gothic/MS Mincho as bitmap fonts (“RPG2000”/”RPG2000G”). Currently, it’s not possible to edit such “foreign” commands at their new location, they can only be deleted (or copied back). For more efficient use of Common Events in battle, event commands can now be copied between Map/Common Events and Battle Events, even though they would normally not be compatible (e.g. The current project’s path is now displayed in the status bar if the map tree’s root item is selected. The current project’s title is now displayed in the title bar. Projects now have a project file (*.r3proj) which can be opened from Windows Explorer or from jumplists. Support for opening multiple instances simultaneously (but every project only once). New “Step Frame Fix” animation type for events: Disables walking animation (using a fixed step frame) but still allows changing direction. Event script lists can now be scrolled horizontally using the new scrollbar or the left/right directional keys. Please note that this does not work the other way round! This will allow event scripts to be copied to text editors, web forums, etc.
When event script lines are copied to the clipboard, they are now additionally stored in text format. The event commands “Show Picture”, “Move Picture”, “Show Animation”, “Flash Event”, “Set Move Route”, “Play BGM”, “Play SE”, “Key Input Processing” and “Conditional Branch” now show additional information in the event script list. The resource manager now shows additional descriptive names for folders. If the Windows color scheme is very dark, the colors will be inverted. The event script list is using a striped background. Event commands now have different colors, based on the colors used in RPG Maker VX Ace.